Story and Gameplay of Rise of the Tomb Raider

                When it comes to works of fiction, video games or otherwise, one of the most important things to consider is the genre.  Videogames are a type of literature that have two distinct genres.  One genre, the story genre, classifies the general tropes the game may follow; the second genre, gameplay, is denotative of how a player interacts with the game itself.  These factors are both important when looking at a video game.  It is also important to note how well these genres blend, for instance, Action and Adventure story lines tend to work well with Platformers and RPGs.  The 2015 game Rise of the Tomb Raider is the game I’ll be looking at to discern the genre of the plot and gameplay.

image courtesy of HelixMod on BlogSpot


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Archetypes in Mortal Kombat X

Mortal Kombat X, while having very little gameplay without brutal fighting, has a full cast of characters that interact with each other in different ways. There’s a clear outline of who is who, and a definite monomythic plotline. Although the gameplay puts different characters into the position of the playable character, the plot keeps the same cast of characters in the same roles throughout the game.

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